Ocea's Professional Learning Blog
Tuesday, October 24, 2023
Creatives in Schools 2023
Wednesday, December 7, 2022
Creatives in Schools Project 2022
Wednesday, November 24, 2021
Virtual Reality Project
Thursday, September 23, 2021
DFI Day Nine Reflection
Kia ora koutou,
Today we sat our Google Certified Educator Level 1 exams which went well but did remind me of the stress our students feel when sitting tests! I am glad to have it over and done with and happy I passed!
The nine week DFI course has helped me learn and acquire more skills in digital technologies and the manaiakalani pedagogy. I have upskilled in a range of areas in google - docs, slides, drawings, forms, groups, sheets, maps just to name a few. I have developed a stronger understanding of the digital technologies curriculum and how to embed this into practice in unplugged environments and digital environments.
It has been great having time to upskill in a range of new tools and apps such as Explain Everything, Scratch and MITappinventor etc. I hope to bring these tools back to my team, learners and the wider school to grow digital technologies and learning in our kura.
With the new knowledge I have acquired throughout DFI, I hope to support our school, staff and learners in digital technologies and the digital curriculum. This will enable us all to become more empowered through the use of digital technologies.
Friday, September 17, 2021
DFI Day Eight Reflection
Kia ora koutou,
Today we looked at empowering teachers and learners to take ownership of their learning. We aim to empower our learners throughout all learning areas by giving them choice in the workshops that they choose to attend for reading, mathematics and writing. They also get to choose the text they read as well. We base our inquiry on their interests and get feedback on what they want to learn more of and this strengthens engagement and interest. I personally hope to use DFI to help empower teachers in digital technologies who will then also empower their learners.
Digital technology curriculum
The digital technology curriculum that includes developing and designing and computational thinking.
Developing and designing digital outcomes is a more hands on approach to digital technologies. DLO's (digital learning objects) such as google slides and drawings, animation, imovie, tinkercad are just some of what we use in our team with our students.
Computational thinking is programming, coding, unplugged activities, robotics, spheros etc. It includes more opportunity for unplugged activities in terms of sequencing and step-by-step instructions, coding directions in real life that are ideal for junior school.
Coding
Coding is something I had recently upskilled myself in as I tried to offer learners new learning through lockdown. I created a Scratch task for learners a couple of weeks ago in which they needed to code a chase game. Initially students found it quite challenging as they were new to scratch so I created slides with step-by-step instructions and then added in some youtube tutorials they could watch if they wanted to code further.
Slides are below:
Here is one of our student's blog reflections on creating her chase game on Scratch: https://wpstinas.blogspot.com/2021/09/space-chase.html
As I had already learned a bit about Scratch today I chose to attend the workshop on MIT App Inventor (https://appinventor.mit.edu/). This was similar to Scratch but had more tools and was a bit more complex. What is really cool about MIT App Inventor is that you can download a companion to your phone or tablet and then scan a QR code to try it out. I think this would be so exciting for students to engage in. Here is a short video of the app I created and then explored on my phone.
Friday, September 10, 2021
DFI Day Seven Reflection
Kia ora koutou,
Today we focused on Ubiquitous teaching and learning. This means teaching and learning is accessible anytime, anywhere, any pace from anyone. High quality learning that is rewindable so student's are able to access it outside of our 9-3 school hours and also access it more than once.
As we are currently in Lockdown due to Covid-19 having ubiquitous teaching and learning available is even more important. This time around I feel we have tried to make everything as ubiquitous as possible.
- We use class dojo as one platform for students to post on (as well as student blogs). Although this is private to only our students and whanau we share the learning they post on there onto our sharing slides which are accessible to anyone on our class site.
- Our learning tasks are available on our site
- We record our google meets and have made them available on our site too
- One thing we could do is add audio recordings (using mote or screencastify to our learning task slides. However we do go over our slides during our google meets and that recording is made available.
Chromebooks
We completed a digital dig that student's do during cybersmart sessions today using a chromebook (or chromebook simulator). Top tips I learned during this are a couple of shortcuts:
- Ctrl L to select address bar
- Ctrl backspace to delete previous word
Ipads and Explain Everything
We had the choice today for our create task to choose between screencastify, Hāpara workspace or explain everything. I choose to look into Explain everything as it is something I had done some PD on years ago as a junior teacher but I found it quite tricky. We were taken through the steps to set up projects on explain everything that students can then use in their learning. I am mentoring a junior teacher at the moment who is very keen to learn new digital skills so thought this would be valuable to share with her.
I created a Kawa of Care for Ipads task in which students have to take photos showing the kawa of care and then record their voice saying the kawa of care shown. I added instructions in with audio and screenshots explaining the task on the first two slides. Screenshots of these are below:
Friday, September 3, 2021
DFI Day Six Reflection
Kia ora koutou,
Connecting through learning blogs, toolkits, sites and professional learning networks:
Today we continued talking about making learning accessible and ubiquitous for all learners so they can access it anywhere, anytime and at any pace through using sites. Ensuring teaching and planning is visible to allow students to know where they are heading in their learning. It is also important to make sure that learning is rewindable which allows students to learn at their own pace and revisit learning. Visible planning and teaching on sites allows scaffolding for learners through rewindable learning. Another tip shared was using a 3 click rule throughout your site so it's easily accessible.
On our Kea team site we enable access through using google slides that we embed on our site.
Evaluating class sites:
We had some time to look through class sites and evaluate them based on two criteria:
- Visual appeal
- User experience
Our team site:
We had to come up with three goals to achieve by the end of the today to improve our own sites. Mine were:
- Update buttons on Literacy page
- Update banners for each heading
- Give access to some files